Maps
Concord featured 12 maps across 5 planets and 6 modes. Below is a listing of all of the maps sorted by planet.
Akkara
Bone Mines
"Between bone concrete and egg flavoring, the extinct vastadons of Akkar make the Guild a fortune. Let's nab some of it and get out before the planet comes apart."
Modes: Signal Chase, Cargo Run
Train Trouble
"The Marauders harpooned a Guild supply train, but now they're lying low. Let's get the job done before they come back."
Modes: Brawl, Area Control
Vastadon Lab
"The Guild is running experiments to clone vastadon eggs for universal flavour. The clock's ticking — either they figure it out, or we all learn what morack eel really tastes like."
Modes: Brawl, Area Control
Glance
Freewater
"A hotbed of revolutionary activity, Freewater is the makeshift headquarters for the salt skimmers' revolt against the Salt Lord. No need to pick sides — just get in and get out."
Modes: Brawl, Area Control, Clash Point
Salt Palace
"The Salt Lord's estate is the epitome of excess. He's got it all, from fineries to fish tanks to piles of valuable caustic chemical salts. Get out before the suns rise."
Modes: Brawl, Area Control
Sand Wreck
"Glance is a powderkeg of civil unrest. Those skimmers are fighting for what they deserve, but things are gonna go sideways if the supply of fuel salt that powers our ships gets cut off."
Modes: Signal Chase, Cargo Run
Gloom
Robot Ruins
"Everyone talks about Gloom as the serene moon at the farthest reaches of the Wilds. More like unnerving. Giant robots wiped out an entire civilisation here, and no one knows why."
Modes: Cargo Run, Signal Chase
Star Chamber
"This ancient observatory, birthplace of the Sentries of Gloom, looked to the stars to uncover the truth behind the bizarre meteor's origin. If the Sentries found an answer, it's long been lost."
Modes: Brawl, Area Control, Clash Point
Leviathan
Shock Risk
Deep in the heart of Leviathan's planetwide storm system, the Lightning wranglers collect unrefined electricity. Nothing like a million amps coursing through your body to wake you up.
Modes: Brawl, Area Control, Clash Point
Spineworks
Tread lightlg with that spine wine. If it's not properly processed, the neurotoxins will hit gou hard. Don't say you weren't warned.
Modes: Brawl, Area Control, Clash Point
Water Hazard
The fisherfolk of Leviathan harvest nightmares from these waters. Watch your step—both the churning sea and the giant morack eels want to swallow you whole.
Modes: Signal Chase, Cargo Run
Silo
Sorting Hub
Crater City: The place evergone wants to go and no one can leave. The Guild makes sure of both. Can't afford any distractions here.
Modes: Brawl, Area Control, Signal Chase